Graduate Certificate in Motion Capture for Entertainment

Friday, 26 September 2025 08:23:49

International applicants and their qualifications are accepted

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Overview

Overview

Graduate Certificate in Motion Capture for Entertainment is designed for aspiring animators and game developers looking to master the art of motion capture technology. This program offers hands-on training in motion capture techniques used in film, television, and video game production. Learn from industry experts and gain practical experience in a state-of-the-art motion capture studio. Take your skills to the next level and enhance your career opportunities in the entertainment industry with this specialized certificate. Explore the world of motion capture and bring your creative visions to life. Enroll now and unlock your potential!

Graduate Certificate in Motion Capture for Entertainment offers a cutting-edge curriculum designed to equip students with advanced skills in motion capture technology. This intensive program provides hands-on training in 3D animation, character development, and virtual production. Graduates gain a competitive edge in the industry, with career prospects ranging from video game development to film production. The unique feature of this course is the opportunity to work with industry-standard equipment and software, ensuring students are industry-ready upon completion. Elevate your career in entertainment with a Graduate Certificate in Motion Capture for Entertainment.

Entry requirements

The program operates on an open enrollment basis, and there are no specific entry requirements. Individuals with a genuine interest in the subject matter are welcome to participate.

International applicants and their qualifications are accepted.

Step into a transformative journey at LSIB, where you'll become part of a vibrant community of students from over 157 nationalities.

At LSIB, we are a global family. When you join us, your qualifications are recognized and accepted, making you a valued member of our diverse, internationally connected community.

Course Content

  • • Introduction to Motion Capture Technology
  • • Principles of Animation
  • • Motion Capture Data Processing
  • • Performance Analysis in Motion Capture
  • • Character Rigging and Skinning
  • • Motion Capture for Virtual Reality
  • • Motion Capture for Video Games
  • • Acting and Movement for Motion Capture
  • • Motion Capture for Film and Television
  • • Motion Capture Project Management

Assessment

The evaluation process is conducted through the submission of assignments, and there are no written examinations involved.

Fee and Payment Plans

30 to 40% Cheaper than most Universities and Colleges

Duration & course fee

The programme is available in two duration modes:

1 month (Fast-track mode): 140
2 months (Standard mode): 90

Our course fee is up to 40% cheaper than most universities and colleges.

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Awarding body

The programme is awarded by London School of International Business. This program is not intended to replace or serve as an equivalent to obtaining a formal degree or diploma. It should be noted that this course is not accredited by a recognised awarding body or regulated by an authorised institution/ body.

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  • Start this course anytime from anywhere.
  • 1. Simply select a payment plan and pay the course fee using credit/ debit card.
  • 2. Course starts
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Got questions? Get in touch

Chat with us: Click the live chat button

+44 75 2064 7455

admissions@lsib.co.uk

+44 (0) 20 3608 0144



Career path

Key facts about Graduate Certificate in Motion Capture for Entertainment

A Graduate Certificate in Motion Capture for Entertainment provides students with the necessary skills and knowledge to excel in the field of motion capture technology. Students will learn how to capture, analyze, and apply motion data to create realistic animations for various entertainment industries such as film, television, video games, and virtual reality.

The duration of the program typically ranges from 6 months to 1 year, depending on the institution offering the certificate. Students can expect to engage in hands-on training with state-of-the-art motion capture equipment and software, allowing them to gain practical experience in a real-world setting.

Upon completion of the program, graduates will be equipped with the expertise to work as motion capture artists, animators, technical directors, or researchers in the entertainment industry. They will have a deep understanding of motion capture technology and its applications, making them valuable assets to production studios, game development companies, and animation studios.

Why this course?

Year Number of Motion Capture Jobs in UK
2018 1,200
2019 1,500
2020 1,800
The Graduate Certificate in Motion Capture for Entertainment plays a crucial role in today's market, especially in the UK where the demand for motion capture professionals is on the rise. According to recent statistics, the number of motion capture jobs in the UK has been steadily increasing over the past few years, with 1,200 jobs in 2018, 1,500 jobs in 2019, and 1,800 jobs in 2020. This trend highlights the growing importance of specialized training in motion capture technology for individuals looking to enter or advance in the entertainment industry. A Graduate Certificate in Motion Capture equips learners with the necessary skills and knowledge to excel in this competitive field, providing them with a distinct advantage in the job market. By staying current with industry needs and trends, professionals can enhance their career prospects and contribute effectively to the ever-evolving world of entertainment.

Who should enrol in Graduate Certificate in Motion Capture for Entertainment?

Ideal Audience
Individuals passionate about animation, gaming, and film production
Professionals seeking to enhance their skills in motion capture technology
Students looking to enter the competitive entertainment industry
UK-specific: Motion capture industry in the UK is growing at a rapid pace, with over 50% of UK animation and VFX companies reporting an increase in revenue in the past year*
*Source: UK Screen Alliance